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SpellsEdit

Fly, lesserEdit

School transmutation; Level alchemist 1, cleric 1, magus 1, sorcerer /wizard 1, summoner 1, witch 1

CASTING

Casting Time 1 standard action

Components V, S, F (a pegasus wing feather)

EFFECT

Range personal

Target self

Duration 1 min.

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

The subject grows pegasus wings and can fly at a speed of 30 feet (or 20 feet if it wears medium or heavy armor, or if it carries a medium or heavy load). It can ascend at half speed and descend at double speed, and its maneuverability is clumsy.  While flying it is considered to be flat-footed.

Using a fly spell requires only as much concentration as walking, so the subject can attack or cast spells normally. The subject of a fly spell can charge but not run, and it cannot carry aloft more weight than its maximum load, plus any armor it wears.

Should the spell duration expire while the subject is still aloft, the magic fails slowly. The subject floats downward 60 feet per round for 1 round. If it reaches the ground in that amount of time, it lands safely. If not, it falls the rest of the distance, taking 1d6 points of damage per 10 feet of fall. Since dispelling a spell effectively ends it, the subject also descends safely in this way if the fly spell is dispelled, but not if it is negated by an antimagic field .


See Falling Damage if something bad happens!


CloudwalkEdit

School transmutation [air]; Level alchemist 2, cleric 2, druid 2, sorcerer /wizard 2, witch 2

CASTING

Casting Time 1 standard action

Components V, S, M (a vial of fog or cloud gas)

EFFECT

Range touch

Target creature touched

Duration 1 hr/level.

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

The target of this spell may stand on vaporous surfaces such as clouds, rainbows, and fog.  Clouds and fog are soft to the touch to the target and may be treated as a bedroll for sleeping purposes; in addition, when sleeping on clouds or fog, the target gains the benefit of a full night’s rest after 6 hours.   If the duration of this spell runs out while the target is still standing on a cloud, they will immediately plummet through the cloud and to the ground below. See Falling Damage if this happens.

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